Here's a compilation of some of my in-engine VFX work for 2XKO.
I worked on the global effects for the game (hitsparks, block, parry, nav dust, super activation, etc);
Tons of elemental flipbooks that were shared across the whole project (flames, lightning, water, steam, etc);
Effects for multiple champions like Jinx, Yasuo, Ekko, and more.
Some of the fullscreen flipbooks for Ekko's Ult were made in collaboration with Brian Paquette.
Thanks to the amazing 2XKO team for their support over the years.